• Laser@feddit.org
      link
      fedilink
      arrow-up
      6
      ·
      edit-2
      6 days ago

      I don’t think his statement is true though. If https://www.reddit.com/r/linux_gaming/comments/1ce7z19/gaming_on_linux_ep131_ntsync_vs_fsync_nobara_39/l1ho8od/ is not manipulated in any way, games with lots of these calls still get big improvements with ntsync over fsync (about 30% in this particular case, which is a massive boost). So while nobody can rule out that his statement may be true on average or in general, there are still cases where ntsync offers a tangible advantage – be it improved FPS or the fact that the game runs at all.

      Edit: in the video that the thread is about, fsync didn’t beat ntsync in a single one (or I missed it when jumping through it). In the best one, they were exactly tied. Sure, the difference wasn’t really big, but again there are titles not working with fsync.

      However, I want to stress that I’m not trying to talk about fsync. It’s a good solution that significantly improved performance. But ntsync is, from everything I’ve seen, almost always better; how much depends on the case, and it never seems to be worse.

      • FooBarrington@lemmy.world
        link
        fedilink
        arrow-up
        4
        ·
        5 days ago

        Well, he’s talking about the kernel they are using in SteamOS. The Deck OS is also being extended to other handhelds.

          • FooBarrington@lemmy.world
            link
            fedilink
            arrow-up
            3
            ·
            5 days ago

            Not sure there’s a better way to say it. I guess “the SteamOS fork of the Linux kernel” would be more explicit, but I assume most people who would read this are aware that SteamOS is built on Linux.