• 0 Posts
  • 6 Comments
Joined 9 months ago
cake
Cake day: June 23rd, 2024

help-circle
  • I don’t think his statement is true though. If https://www.reddit.com/r/linux_gaming/comments/1ce7z19/gaming_on_linux_ep131_ntsync_vs_fsync_nobara_39/l1ho8od/ is not manipulated in any way, games with lots of these calls still get big improvements with ntsync over fsync (about 30% in this particular case, which is a massive boost). So while nobody can rule out that his statement may be true on average or in general, there are still cases where ntsync offers a tangible advantage – be it improved FPS or the fact that the game runs at all.

    Edit: in the video that the thread is about, fsync didn’t beat ntsync in a single one (or I missed it when jumping through it). In the best one, they were exactly tied. Sure, the difference wasn’t really big, but again there are titles not working with fsync.

    However, I want to stress that I’m not trying to talk about fsync. It’s a good solution that significantly improved performance. But ntsync is, from everything I’ve seen, almost always better; how much depends on the case, and it never seems to be worse.






  • Fish is a surprisingly good shell.

    It’s not POSIX compatible, but I don’t really care, it only executes its own scripts / functions. It’s not as innovative as elvish or nu, but it kind of does everything very conveniently and shell-y for lack of a better word – and it always seems so simple. It seems conservative in design, but the old concepts have been evolved in a very usable way. Something I can’t say for all the other shells I’ve tried – at some point, it always gets awkward where fish is just elegant.